Jan 30, 2006, 10:14 AM // 10:14
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#1
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Frost Gate Guardian
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Random 8vs8
Right now there is a huge gap between Team Arena and Heroes Assent. People with rank 0-2 have about a 3% chance of finding a team... thats not good. Once people hit rank 3 they forget that they weren’t always rank 3. Add that to the fact it takes about 45min-2 hours to find a team just to normally get your ass kicked by IWAY within 20mins. The solution, add a random 8 vs 8 arena that does give fame and faction... i can already hear the whiners too..." boo hoo hoo, you can farm fame like that." The solution is simple... once you hit rank 3 you get NO fame from the random 8vs8, only faction. Not only will this give people practice on an 8vs8 but once they hit rank 3 they can actually find a team once they go to HA.
HA is just a catch-22 right now. The only way to practice it is to play, but the only way to play is to be practiced.
Last edited by Retro Knight; Jan 31, 2006 at 02:27 AM // 02:27..
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Jan 30, 2006, 02:01 PM // 14:01
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#2
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Furnace Stoker
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Simply good idea, this and organized duels (1 vs 1), and random duels, should all be implented in the game, I don't see why it couldn't hurt.
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Jan 30, 2006, 02:12 PM // 14:12
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#3
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Academy Page
Join Date: Nov 2005
Location: China
Guild: The Hatebreeders [Evil]
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YES! great idea! i would love this. its true there s a big difference between TA and HA, a random 8vs8 would be a good additon on the pvp side. ive been rejected a lot in tombs teams because i have no rank. the only way to get a rank, is to do HA,but as i never get picked, i cant get a rank :S. so yea i like your idea.
/signed ( that s what u do right? )
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Jan 30, 2006, 02:39 PM // 14:39
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#4
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Desert Nomad
Join Date: Jan 2006
Location: Moon
Profession: Mo/
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Quote:
Originally Posted by Nevin
organized duels (1 vs 1), and random duels, should all be implented in the game, I don't see why it couldn't hurt.
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Random 1vs1 duels SHOULD NOT happen, there's no sense in them, there's very little sense in 'organized' 1vs1 duels as well. All professions, and builds are more or less a piece in a huge 'rock, paper & scissors'-game... This game just isn't balanced for 1vs1-playing.
But the OP's idea, I'm all in for that.
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Jan 30, 2006, 03:01 PM // 15:01
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#5
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Jungle Guide
Join Date: Jul 2005
Location: Kuala Lumpur, Malaysia
Guild: Deimos Tel Arin [CCTV]
Profession: W/
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/signed for 8 vs 8 random arena
http://www.guildwarsguru.com/forum/s...ead.php?t=3785
Anything related to 1 vs 1 should go in there.
16 pages of discussion regarding 1 vs 1 implies that there is indeed a strong demand for a 1 vs 1 arena.
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Jan 30, 2006, 06:47 PM // 18:47
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#6
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Forge Runner
Join Date: Jul 2005
Location: Grind is subjective
Guild: learn this please
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Quote:
Originally Posted by Tuoba Hturt Eht
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Demand doesn't make it a good idea.
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Jan 30, 2006, 06:56 PM // 18:56
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#7
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Wilds Pathfinder
Join Date: May 2005
Guild: The Black Dye Cartel
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This was already discussed for the past two weeks. It's a horrible idea for a number of reasons. Feel free to search and find out why it will never happen.
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Jan 30, 2006, 07:01 PM // 19:01
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#8
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Krytan Explorer
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I just don't think a random 8v8 is viable. While in 4v4 the randomness is not such a big factor - you can still go 5-in-a-row fairly easily without any healing - how would it be if you were in an 8-man group without a monk? Another problem is quitters. It's already somewhat of a problem in 4v4 RA, but in 8v8 I think it would just be even worse.
And another thing is that unlike RA or even TA, when playing 8v8 you do need some sort of strategy. Expecting a random group of 8 people to know even roughly what to do on an HA-like map is impossible. I think this is why RA is very simple, TA is just a bit more complex (for example the priest map) and HA is quite a bit more complex. I think Anet wants your group to have some form of organization before jumping in to 8v8. I think this is also partly the reason why HA requires you to kill some Zaishen before actually starting the Tournament. Basically, the mechanics of 8v8 require a hell of a lot more teamwork than 4v4, which is why random would not work as well.
Another problem, IMHO, with adding too many new PvP modes is that it could dilute the quality of the others. A random 8v8 could have a large impact on the number of people in HA, much larger I think than the effect that RA has on TA, but I'm not certain. I only know that having too many fractured options will dilute the quality of all of them to some extent. It might not be a problem in busy times, but when it gets quieter than now, it could be a problem.
That said, something definitely needs to be done about the difficulty of finding a group in HA. I personally think a much improved LFG system, with listings of what some groups are looking for, or something similar would make it much easier.
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Jan 30, 2006, 07:09 PM // 19:09
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#9
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Forge Runner
Join Date: Jul 2005
Location: Grind is subjective
Guild: learn this please
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Quote:
Originally Posted by Dzan
This was already discussed for the past two weeks. It's a horrible idea for a number of reasons. Feel free to search and find out why it will never happen.
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A random 8v8 that gives fame/replaces HA = utterly awful idea
Random 8v8 with no reward other than faction = why not?
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Jan 30, 2006, 07:35 PM // 19:35
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#10
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Wilds Pathfinder
Join Date: May 2005
Guild: The Black Dye Cartel
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Quote:
Originally Posted by Kakumei
A random 8v8 that gives fame/replaces HA = utterly awful idea
Random 8v8 with no reward other than faction = why not?
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The OP suggested that the random 8v8 give Fame.
If the random 8v8 didn't give Fame I wouldn't care if it was implemented, but I certainly wouldn't use it. Griefers, disconnects, bad teammates, horrible builds; all the things that suck about random 4v4 would be significantly worse in random 8v8. One trip to a random 8v8 arena would be enough to make me never want to play the game again.
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Jan 30, 2006, 08:33 PM // 20:33
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#11
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Lion's Arch Merchant
Join Date: Jul 2005
Guild: Europian Comando force
Profession: W/Mo
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Yes!!
And please implent a random 16v16 battle too, IT WOULD BE SO FUN!!
/signed anyway
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Jan 30, 2006, 09:57 PM // 21:57
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#12
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Krytan Explorer
Join Date: Jun 2005
Location: San Diego, USA
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/signed.
My guild (of friends) is PvE only (so I've done a lot of random 4v4 to get my PvP 'fix'), but for those of us who want to get into PvP without leaving your existing guild, this is a good idea.
Or remove Fame
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Jan 31, 2006, 04:20 AM // 04:20
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#14
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Forge Runner
Join Date: Aug 2005
Location: Maryland
Guild: Mage Elites [MAGE]
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How about the 8vs8 random would be just like Heroes,but only giving faction, then if your team wins 5 or 10 in a row, you are all moved to the real Heroes, starting with the Ghosts.
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Feb 07, 2006, 05:28 PM // 17:28
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#16
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Lion's Arch Merchant
Join Date: Jul 2005
Guild: Europian Comando force
Profession: W/Mo
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Really Great Idea, ANET IMPLENT IT!!!
/signed
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Mar 12, 2007, 12:40 AM // 00:40
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#17
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Academy Page
Join Date: Jul 2006
Guild: Testing Eternity
Profession: E/
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There really needs to be a way to gain fame other than Hero's Ascent. Until rank three is a great idea and then stop handing it out after that. Maybe it should be 6v6 instead of 8v8 just to make it more interesting.
/signed
Last edited by Ilithis Mithilander; Mar 12, 2007 at 12:41 AM // 00:41..
Reason: /signed
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Jul 07, 2007, 03:27 AM // 03:27
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#18
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Ascalonian Squire
Join Date: Aug 2006
Guild: Spectre of Remorse
Profession: N/Mo
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After reading over the thread I can clearly see the PROS and CONS of both sides. However, I DID like the one suggestion in regards to 6v6...perhaps TA could be adjusted to 6v6 so there is a TRANSITION between RA, TA, and HA (4, 6, 8, respectively). If you can't find 6 people, clicking on 'Enter Battle' will (when there are enough eligible 'extras') give you the 'extra people' you need to 'fill in the gaps'. Sometimes, like late at night when there aren't enough 'extras' it just won't work.
Perhaps an option could be added when you click on 'Enter Battle' which would bring up a box similar to Zaishen Challenge. The Options being Enter Battle - which will send you in if your party is full, and if not select random players for you to fill those gaps for you; the other being Join A Random Party - which would put you in queue to join parties who are looking for players and are not picky with who they get. It might not take as long in TA to find a party as it does in let's say ...HA. But, if you come by yourself and looking for a PUG it can be problematic.
Or, the Search feature that was added could be modified slightly for TA - instead of the options that would be irrelevant to TA (like Mission, Guild, Trade), it would show a list of players, their professions and levels, and their skill bar. It would make it faster ...parties looking for specific builds/professions could chose from a list to find exactly what they need. You wouldn't have to spam on the Local Channel what you are looking for, or what you are. It also would eliminate the select and reject scenario...when a party invites you because you are N/Mo then rejects you because you are running a Blood Build and they want SS or MM and aren't willing to wait to let you re-tool.
As for the 'Fame up to Rank 3' idea...I'll go on record as being against that. I agree with the reasoning behind the suggestion, I just don't feel that would be the way to fix it.
Perhaps you could add a 'Wild Card' feature to HA instead. If you just go in and click 'Enter Battle' without a full party, it puts you and your party in queue. When there are 8 players in queue, it throws them all into a party and you proceed as normal. If a random team like that can get passed the NPCs at the start of it, I think they've earned the right to proceed forward. It would have to be a 'clean 8' though. If you go in with a party of 5 and the only other party in queue is a party of 4, then both parties would wait in queue until a party of 3 or 4, or any combo of the two enters.
This would allow those without Ranks or who cannot find a PUG to participate in HA...although the odds would be stacked against them. It does make it a bit more of a challenge, but at the same time, it is fair to everyone.
Last edited by Mortius Madius; Jul 07, 2007 at 03:35 AM // 03:35..
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Jul 07, 2007, 08:13 PM // 20:13
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#19
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Lion's Arch Merchant
Join Date: Jun 2007
Location: Norway
Profession: D/
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I would love to try 8v8.
I was never that hot on the idea of 1v1. GW is just not designed for it. It would be too easy to grief, too many skills rendered useless, entire classes being at an innate disadvantage, too many "must have" skills against certain classes. The community is not mature enough for a "just for fun" 1v1 mode, as complaints about inbalances and "plz fix" stuff would happen instantly.
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Jul 07, 2007, 09:12 PM // 21:12
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#20
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Forge Runner
Join Date: Mar 2007
Guild: Astral Revenants
Profession: P/W
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Sounds like fun as long as morons don't degenerate it into what RA is now.
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